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State Of Decay Cascade Hills

State of Disuse 2 home bases explained - the best base of operations locations in the Valley, Plateau and Foothills

All the key info on which bases you should choose in each of Country of Decay 2's areas.

State of Disuse ii bases are probably the nigh of import things for you to get right, acting as the foundation of your expedition into the zombieland around yous.

Much of it comes down to choosing the best base location, where yous're starting in the Valley, the Foothills or the Plateau, and that depends on a couple of factors.

Below, we'll briefly explain how dwelling house bases work, likewise as provide a listing of all bases in State of Decay 2 and selection out our highlights for the best base locations for yous to choose from, also. For more full general Land of Decay two tips, meanwhile, head on over to our main State of Disuse 2 tips, tricks and guide hub.

On this page:

  • Base building and home bases explained
  • List of all base locations in the Valley, Foothills and Plateau regions of State of Decay 2
  • What are the best bases in State of Decay 2?

Base edifice and home bases explained

Much similar the beginning game, in State of Disuse two y'all have ane principal base, and and so a series of other smaller outposts that y'all can claim in order to boost your resource income.

Your main dwelling base so is your foundation: information technology'southward where your customs hangs out, where you keep vital facilities like the Infirmary and beds for your squad to sleep in, or farms to grow your food, and is actually the main hub from which yous branch out into the residue of the game.

The beginning domicile base you lot get in State of Disuse 2 will always look like this, regardless of the surface area you choose.

You'll get your first base early on, very soon later choosing which of the 3 areas you want to reside in (the Foothills, Plateua, or Valley) and that first base - the business firm - is near enough identical in each of those three locales.

Presently enough though, you're going to outgrow it, and that's where the time to cull your adjacent habitation base comes in. There's a pretty wide range of bases to cull from - a good 6 in each area - and they all take different requirements (amounts of Influence required, which is earned simply by completing in-game tasks of any kind, and also the amount of survivors in your community at the fourth dimension) and then below we've put together a handy listing of all the bases that are bachelor, sorted by area, and we've also noted all of the facilities you can unlock in each of them.

Below that, we briefly discuss our favourite picks for each area and any other things to know about picking bases and using them effectively in State of Decay 2.

List of all base locations in the Valley, Foothills and Plateau regions of Country of Decay ii

Foothills (Cascade Hills) base of operations locations

Base of operations Name Location Starting Facilities Open Slots Requirements
Bridge Fort South ane Sheltered Beds
3 Parking
1 Western Watchpost
1Eastern Watchpost
i Big
1 Pocket-size Indoor
ii Pocket-size Outdoor
500 Influence
iv Community Members
Church on the Hill Central 1 Bell Belfry
4 Parking
2 Pews (clearable)
1 Large
1 Small Indoor
2 Modest Outdoor
chiliad Influence
v Customs Members
Container Fort Due south-west 1 Firesafe Storage 3
three Parking
1 Workshop 3
ii Big
five Small Outdoor
3500 Influence
8 Community Members
Loch and Keogh Self Storage Due north-westward i Elaborate Storage
ii Sheltered Beds
one Secret Distillery
3 Parking
i Watchtower
2 Abandoned Locker (clearable)
1 Large
2 Small-scale Outdoor
1500 Influence
vi Community Members
Mohr and Mohr Distributing North-east i Sheltered Beds
1 Sheltered Beds 2
ane Auto Shop
four Parking
i Huge Fuel Storage
one Backup Generator
2 Large
i Pocket-size Indoor
2 Pocket-sized Outdoor
1500 Influence
6 Customs Members
Corner Role Central ane Chic Eatery Kitchen
1 Overlook
1 Sheltered Beds
2 Parking
i Large
i Modest Indoor
three Pocket-sized Outdoor
yard Influence
5 Community Members
To claim a base equally your own, clear all of the areas within it of zombies and so look for this flag marker to interact with.

Plateau (Drucker Canton) base locations

Base Name Location Starting Facilities Open Slots Requirements
Wheelhouse Truck Terminate West 1 Outdoor Beds
one Restaurant Kitchen
1 Huge Fuel Storage
2 Seating Area (Clearable)
4 Parking
one Motorcar Shop
1 Large g Influence
five Community Members
Mike's Concrete Westward ane Sheltered Beds
1 Sheltered Beds ii
one Machine Store
four Parking
i Huge Fuel Storage
1 Backup Generator
2 Big
1 Small Indoor
2 Small Outdoor
1500 Influence
6 Customs Members
Cabin Park Motel S i Sheltered Beds ii
1 Heavy Rails (Clearable)
1 Country Kitchen
1 Old Well
2 Parking
1 Seating Area (Clearable)
ii Large
ane Pocket-sized Indoor
g Influence
5 Community Members
Wally'due south Bar and Grill Central ane Bar and Grill
2 Parking
2 Seating Area (Clearable)
one Large
2 Small Outdoor
500 Influence
4 Community Members
Knight's Family Bulldoze-In East 4 Parking
1 Gate Tower
1 Employee Bathroom
ane Concession Kitchen
1 Drive-in Theatert
ane Big
1 Small-scale Indoor
iii Small Outdoor
1000 Influence
6 Customs Members
Barricaded Strip Mall Northward 1 Employee Bath
1 Sheltered Beds 2
three Parking
one Tae-Kwon-Do Gym
1 Loftier-End Kitchen
1 Urgent Care
1 Laundromat (Clearable)
3 Large
1 Small Outdoor
3500 Influence
viii Community Members
Unlike styles of rooms - like a Chef's Kitchen vs. a Country Kitchen - have different benefits, although it can often exist marginal.

Valley (Meagher Valley) base locations

Base of operations Name Location Starting Facilities Open Slots Requirements
Mazzara Farm Central 1 Country Kitchen
1 Well House
1 Crewhouse
i Grain Silo Storage
2 Parking
ii Large
ane Small Indoor
two Small Outdoor
1000 Influence
5 Customs Members
Squelones Brewing Company Primal 1 Tasting Room
3 Parking
1 Primary Still
ane Craft Nevertheless
one Water Tank
1 Keg Cooperage (Clearable)
ane Large
three Minor Indoor
2 Minor Outdoor
1500 Influence
6 Customs Members
Rural Law Station North 4 Parking
i Police Armory
1 Doorless Cells
1 Secure Lockers
1 Checkpoint
2 Large
ane Small Indoor
two Small Outdoor
m Influence
5 Community Members
State Church North-west iii Parking
1 Forepart Pews (Clearable)
1 Community Nutrient Banking company
one Watchpost
1 Rear Pews (Clearable)
1 Big
1 Minor Outdoor
500 Influence
4 Customs Members
Camp Kelenqua West 1 Heavy Trash (Clearable)
Deli Kitchen
Former Well
2 Parking
Bunkhouse
Seating Area (Clearable)
2 Large
2 Small Indoor
1000 Influence
5 Community Members
Whitney Field South 1 Sheltered Beds 2
ane Journalist Box
two Fortified Bleachers
1 Outdoor Beds 2
one Outdoor Beds
4 Parking
3 Big
2 Small Outdoor
3500 Influence
eight Community Members

What are the best bases in Country of Decay ii?

With all that info above in heed, there are a few bases nosotros can highlight as our favourites, at least on paper, for options equally yous progress through the game.

The standouts are apparently the larger, tardily-game options: the Container Fort, Barricaded Strip Mall, and Whitney Field (although this last ane has some limitations and might not be the all-time option, more on that below). They're going to be necessary, really, equally yous progress towards the afterward game and want to articulate out the tougher Plague Hearts, simply their potent defensibility and potential for farming resources is mostly bully anyway.

Otherwise, the mid-game options are actually the interesting ones. We particularly like the Bridge Fort in the Pour Hills Foothills area. It's easily defensible - there'due south only i betoken that tin can exist attacked at each end of the span - and in a fairly central spot with good access to nearby towns for annexation and fairly flexible slots for building upwardly your team in the mid-game.

Climb viewpoints that are dotted around the map to reveal the nearby area, and look out for these castle-shaped markers that signify the location of other bases.

Squelones Brewing Visitor in Meagher Valley, meanwhile, is a great selection for Hydroponic farming, so you can get an backlog of supplies and trade them for what yous demand. If you're not keen on Whitney Field, like a lot of people, the Police Station and Campsite Kelenqua are also solid, highly flexible options for the mid to late game, also.

And then there's Knight'south Family Bulldoze-in on Drucker County's Plateau region, which is a fun, themed bulldoze-in restaurant styled like a mock castle. It'due south quite defensible as a result, has lots of parking for travelling around the area, and a lot of outdoor slots for flexibility in how you build it, too.

Source: https://www.eurogamer.net/state-of-decay-2-home-bases-best-base-locations-valley-plateau-foothills-5009

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