State Of Decay Cascade Hills
State of Disuse 2 home bases explained - the best base of operations locations in the Valley, Plateau and Foothills
All the key info on which bases you should choose in each of Country of Decay 2's areas.
State of Disuse ii bases are probably the nigh of import things for you to get right, acting as the foundation of your expedition into the zombieland around yous.
Much of it comes down to choosing the best base location, where yous're starting in the Valley, the Foothills or the Plateau, and that depends on a couple of factors.
Below, we'll briefly explain how dwelling house bases work, likewise as provide a listing of all bases in State of Decay 2 and selection out our highlights for the best base locations for yous to choose from, also. For more full general Land of Decay two tips, meanwhile, head on over to our main State of Disuse 2 tips, tricks and guide hub.
On this page:
- Base building and home bases explained
- List of all base locations in the Valley, Foothills and Plateau regions of State of Decay 2
- What are the best bases in State of Decay 2?
Base edifice and home bases explained
Much similar the beginning game, in State of Disuse two y'all have ane principal base, and and so a series of other smaller outposts that y'all can claim in order to boost your resource income.
Your main dwelling base so is your foundation: information technology'southward where your customs hangs out, where you keep vital facilities like the Infirmary and beds for your squad to sleep in, or farms to grow your food, and is actually the main hub from which yous branch out into the residue of the game.
You'll get your first base early on, very soon later choosing which of the 3 areas you want to reside in (the Foothills, Plateua, or Valley) and that first base - the business firm - is near enough identical in each of those three locales.
Presently enough though, you're going to outgrow it, and that's where the time to cull your adjacent habitation base comes in. There's a pretty wide range of bases to cull from - a good 6 in each area - and they all take different requirements (amounts of Influence required, which is earned simply by completing in-game tasks of any kind, and also the amount of survivors in your community at the fourth dimension) and then below we've put together a handy listing of all the bases that are bachelor, sorted by area, and we've also noted all of the facilities you can unlock in each of them.
Below that, we briefly discuss our favourite picks for each area and any other things to know about picking bases and using them effectively in State of Decay 2.
List of all base locations in the Valley, Foothills and Plateau regions of Country of Decay ii
Foothills (Cascade Hills) base of operations locations
Base of operations Name | Location | Starting Facilities | Open Slots | Requirements |
---|---|---|---|---|
Bridge Fort | South | ane Sheltered Beds 3 Parking 1 Western Watchpost 1Eastern Watchpost | i Big 1 Pocket-size Indoor ii Pocket-size Outdoor | 500 Influence iv Community Members |
Church on the Hill | Central | 1 Bell Belfry 4 Parking 2 Pews (clearable) | 1 Large 1 Small Indoor 2 Modest Outdoor | chiliad Influence v Customs Members |
Container Fort | Due south-west | 1 Firesafe Storage 3 three Parking 1 Workshop 3 | ii Big five Small Outdoor | 3500 Influence 8 Community Members |
Loch and Keogh Self Storage | Due north-westward | i Elaborate Storage ii Sheltered Beds one Secret Distillery 3 Parking i Watchtower 2 Abandoned Locker (clearable) | 1 Large 2 Small-scale Outdoor | 1500 Influence vi Community Members |
Mohr and Mohr Distributing | North-east | i Sheltered Beds 1 Sheltered Beds 2 ane Auto Shop four Parking i Huge Fuel Storage one Backup Generator | 2 Large i Pocket-size Indoor 2 Pocket-sized Outdoor | 1500 Influence 6 Customs Members |
Corner Role | Central | ane Chic Eatery Kitchen 1 Overlook 1 Sheltered Beds 2 Parking | i Large i Modest Indoor three Pocket-sized Outdoor | yard Influence 5 Community Members |
Plateau (Drucker Canton) base locations
Base Name | Location | Starting Facilities | Open Slots | Requirements |
---|---|---|---|---|
Wheelhouse Truck Terminate | West | 1 Outdoor Beds one Restaurant Kitchen 1 Huge Fuel Storage 2 Seating Area (Clearable) 4 Parking one Motorcar Shop | 1 Large | g Influence five Community Members |
Mike's Concrete | Westward | ane Sheltered Beds 1 Sheltered Beds ii one Machine Store four Parking i Huge Fuel Storage 1 Backup Generator | 2 Big 1 Small Indoor 2 Small Outdoor | 1500 Influence 6 Customs Members |
Cabin Park Motel | S | i Sheltered Beds ii 1 Heavy Rails (Clearable) 1 Country Kitchen 1 Old Well 2 Parking 1 Seating Area (Clearable) | ii Large ane Pocket-sized Indoor | g Influence 5 Community Members |
Wally'due south Bar and Grill | Central | ane Bar and Grill 2 Parking 2 Seating Area (Clearable) | one Large 2 Small Outdoor | 500 Influence 4 Community Members |
Knight's Family Bulldoze-In | East | 4 Parking 1 Gate Tower 1 Employee Bathroom ane Concession Kitchen 1 Drive-in Theatert | ane Big 1 Small-scale Indoor iii Small Outdoor | 1000 Influence 6 Customs Members |
Barricaded Strip Mall | Northward | 1 Employee Bath 1 Sheltered Beds 2 three Parking one Tae-Kwon-Do Gym 1 Loftier-End Kitchen 1 Urgent Care 1 Laundromat (Clearable) | 3 Large 1 Small Outdoor | 3500 Influence viii Community Members |
Valley (Meagher Valley) base locations
Base of operations Name | Location | Starting Facilities | Open Slots | Requirements |
---|---|---|---|---|
Mazzara Farm | Central | 1 Country Kitchen 1 Well House 1 Crewhouse i Grain Silo Storage 2 Parking | ii Large ane Small Indoor two Small Outdoor | 1000 Influence 5 Customs Members |
Squelones Brewing Company | Primal | 1 Tasting Room 3 Parking 1 Primary Still ane Craft Nevertheless one Water Tank 1 Keg Cooperage (Clearable) | ane Large three Minor Indoor 2 Minor Outdoor | 1500 Influence 6 Customs Members |
Rural Law Station | North | 4 Parking i Police Armory 1 Doorless Cells 1 Secure Lockers 1 Checkpoint | 2 Large ane Small Indoor two Small Outdoor | m Influence 5 Community Members |
State Church | North-west | iii Parking 1 Forepart Pews (Clearable) 1 Community Nutrient Banking company one Watchpost 1 Rear Pews (Clearable) | 1 Big 1 Minor Outdoor | 500 Influence 4 Customs Members |
Camp Kelenqua | West | 1 Heavy Trash (Clearable) Deli Kitchen Former Well 2 Parking Bunkhouse Seating Area (Clearable) | 2 Large 2 Small Indoor | 1000 Influence 5 Community Members |
Whitney Field | South | 1 Sheltered Beds 2 ane Journalist Box two Fortified Bleachers 1 Outdoor Beds 2 one Outdoor Beds 4 Parking | 3 Big 2 Small Outdoor | 3500 Influence eight Community Members |
What are the best bases in Country of Decay ii?
With all that info above in heed, there are a few bases nosotros can highlight as our favourites, at least on paper, for options equally yous progress through the game.
The standouts are apparently the larger, tardily-game options: the Container Fort, Barricaded Strip Mall, and Whitney Field (although this last ane has some limitations and might not be the all-time option, more on that below). They're going to be necessary, really, equally yous progress towards the afterward game and want to articulate out the tougher Plague Hearts, simply their potent defensibility and potential for farming resources is mostly bully anyway.
Otherwise, the mid-game options are actually the interesting ones. We particularly like the Bridge Fort in the Pour Hills Foothills area. It's easily defensible - there'due south only i betoken that tin can exist attacked at each end of the span - and in a fairly central spot with good access to nearby towns for annexation and fairly flexible slots for building upwardly your team in the mid-game.
Squelones Brewing Visitor in Meagher Valley, meanwhile, is a great selection for Hydroponic farming, so you can get an backlog of supplies and trade them for what yous demand. If you're not keen on Whitney Field, like a lot of people, the Police Station and Campsite Kelenqua are also solid, highly flexible options for the mid to late game, also.
And then there's Knight'south Family Bulldoze-in on Drucker County's Plateau region, which is a fun, themed bulldoze-in restaurant styled like a mock castle. It'due south quite defensible as a result, has lots of parking for travelling around the area, and a lot of outdoor slots for flexibility in how you build it, too.
Source: https://www.eurogamer.net/state-of-decay-2-home-bases-best-base-locations-valley-plateau-foothills-5009
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